Jetfighter 4 fortress america download


















Twee's return on TikTok. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software. Trending from CNET. Developer's Description By TalonSoft. It fixes problems with the keyboard in Windows , adds Force Feedback support, and more. Full Specifications. What's new in version. Release November 9, Date Added October 23, Operating Systems. Total Downloads 12, For a game meant to appeal to the light-sim crowd, it is surprisingly bereft of any decent training materials.

The training missions completely skip over basic flight maneuvers and only cover the details of weapons and radar systems in the most cursory of ways. Compared to other light sims, this game assumes a bit too much from the true novice pilot.

To further complicate matters, the missions range from milk runs to absolutely impossible tasks. In some supposed nod to realism the game depicts aggressive anti-aircraft fire, 10 to 1 odds against enemy aircraft and wingmen that quickly turn yellow and head for home before reaching the first waypoint.

The mission objectives aren't always plausible and would only take place under the most dire of circumstances. Sending a single F to take on an array of enemy aircraft and ships isn't only suicidal, its not very realistic - or fun. The designers must have assumed then that most light-sim pilots would fly with the "Invulnerable" setting turn on and utilize the various re-fuel and re-arm cheats.

Though the game boasts instant action, single missions and a campaign mode, the single missions are nothing more than the campaign played one mission at a time.

I played through five of the single missions before beginning the campaign and was forced to replay the same five missions again. Random missions provide even less pleasure because they lack the storyline behind the mission. Compared with the campaign of Crimson Skies or Combat Flight Simulator 2 , this campaign feels devoid of emotion and story. Weapons are an entirely different matter. The venerable "fire and forget" Maverick, which in the real world is used against armored vehicles, can be quite good at taking out story office towers, ships and anti-aircraft emplacements.

It's the ultimate in "do everything" weaponry. Amazingly you can even shoot the Maverick backwards if you've overshot your target. The Maverick simply flies forwards and turns degrees to re-acquire the target. This is by far the most unrealistic implementation of the Maverick ever. This night-vision system allows pilots to acquire ground-based targets and launch the GBU laser guided bomb with precision accuracy.

This system is a lot easier to use in Jetfighter IV than other games and strikes the right balance of difficulty, ease of use and realism.

On the more negative side, the use of guns for strafing is practically impossible and just as flawed for air-to-air combat. The training missions don't even mention the use of guns and the HUD doesn't help much either.

In fact, this alone indicates that the designers don't anticipate the player running out of guided weapons and assumes the player will always cheat. If they weren't assuming this then they would certainly have included something more descriptive in the manual or in-flight training. The game also lacks some of the most basic features that casual gamers have come to expect and a few features that made the press release but not the actual game.

Force feedback, though fully configurable in the game, doesn't actually work either. Jetfighter IV is also a bit unstable and frequently drops the player back to the Windows desktop without warning.

Jetfighter IV looks pretty good considering the competition it faces in the coming months. Compared to casual sims released in the past few years, however, Jetfighter IV weighs in as a mediocre sequel that shouldn't generate much interest. If you already own the two aforementioned games then perhaps its time you move up to a more difficult simulation rather than spend your money on this average offering.

Screenshots from MobyGames. Enemy pilots are fairly intelligent and keep combat challenging. The targeting system will likely confuse players who don't have a lot of experience with flight simulators, but it becomes easier to use fairly quickly with practice.

To destroy the various tanks, Humvees, tanker trucks, antennas, grounded planes and so forth that the eastern armies field in California, you're equipped with Maverick missiles as well as two types of unguided bombs plus regular guided bombs.

You'll be targeted by heat seeking and radar guided missiles, which can be dealt with by deploying flares and chaff, respectively, or through maneuvering. Again, avoiding these dangers is not easy, and certainly adds excitement to the experience. All of it gels together fairly well, making for a generally fun game. A potential irritant is the enormous distance encountered between targets and the airstrip where the mission begins. Obviously, in the real world, targets are not always conveniently located and require significant travel time.

Rather than building tension, these flights often lead you to switch to autopilot while you raid the refrigerator for a snack.



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